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Suivez un parcours guidé vers votre simulateur idéal avec des options de personnalisation à chaque étape.
Asetek SimSports came from a simple conviction: sim racing deserves the same engineering discipline as real motorsport. No compromise on feel, no guesswork in software, no flex where it matters. The result is a lineup of wheelbases, wheels and pedals built around one principle: predictability. When your hardware behaves consistently, you stop fighting your equipment and start driving.
For baselines, read the Asetek iRacing settings guide and pair your hardware with a rigidity-first cockpit plan. Need the right base? Start with Sport or Pro depending on your torque and upgrade goals.
Most sim racers chase torque numbers. Asetek engineers chase something harder to measure: the absence of surprises. A wheelbase that delivers 18 Nm but introduces oscillation at the limit is less useful than one that delivers 12 Nm with dead-straight linearity. The same logic applies to pedals. A load cell that reads identically on lap 1 and lap 47 of a stint is worth more than one with a higher peak force but inconsistent travel.
This is the "race car approach" Asetek talks about. Real racing teams build setups they can trust blindly at 200 km/h. Your sim rig should feel the same way: known, dialled in, repeatable.
One of the most common mistakes in sim racing is buying hardware first and worrying about mounting later. With Asetek equipment specifically, front mounting is the preferred approach for wheelbases. Front mounting transfers steering forces directly into the rig frame rather than through a clamp or adapter, which eliminates the micro-flex that dulls force feedback detail at higher frequencies.
Before you order, ask yourself three questions. Is my rig frame stiff enough to accept front mounting without adding its own flex? Do I have access to the mounting face, or will I need an adapter plate? And will my current seat and pedal position work with the wheelbase height that front mounting creates?
Getting these answers early saves you from the most frustrating upgrade cycle in sim racing: buying good hardware and then spending weeks chasing the setup problems that bad mounting introduced. For a rigidity-first approach to your cockpit, read our cockpit rigidity and flex guide.
Experienced sim racers will tell you that pedal setup is 80% seat and ankle geometry and 20% the pedal itself. The Asetek pedal lineup is built around load cell braking, which means the pedal reads force rather than travel. That changes how you should position everything.
With a travel-based pedal, you can adjust and adapt over time because the feel shifts as you move things around. With a load cell, your muscle memory encodes a specific force threshold at a specific ankle angle. Change your seat position six months in and you are effectively relearning your braking points.
Set your seat position first. Then position the pedal plate so your ankle sits at a natural angle under braking load, not at full extension and not cramped. Lock that in before you start tuning load cell stiffness. This sequence sounds obvious but most people do it backwards and spend months wondering why their consistency numbers are inconsistent.
iRacing is the most common pairing for Asetek hardware and also the platform where poor FFB settings cause the most frustration. The simulator outputs a raw torque signal that needs to be shaped before it reaches your hands. Too much gain and the wheel clips, which strips out the subtle surface and load information that makes FFB useful. Too little and the wheel feels dead.
The Asetek iRacing settings guide covers the specific values that work as a starting point, but the principle behind those values is worth understanding. You are looking for the highest gain level at which clipping never occurs during normal cornering loads. That ceiling varies by car class, by track surface and by how aggressively you drive. A baseline that works perfectly in a GT3 car may clip constantly in a Formula car. Build your settings around the car you spend the most time in and treat other classes as adjustments from that reference point.
Clean cable routing is not about aesthetics. It is about making your rig serviceable in five minutes rather than forty-five. Sim racing hardware gets updated. Wheelbases get firmware changes. Pedals occasionally need recalibration or replacement of wear parts. If your cables are zip-tied into a single bundle that runs through the frame, every one of those operations becomes a partial disassembly.
Route USB cables and power cables separately where possible. Use velcro ties instead of zip ties on anything that moves or that you expect to disconnect. Leave a service loop at every connector: enough slack that you can unplug and inspect without pulling anything tight. These habits take an extra fifteen minutes on initial setup and save hours over the life of the rig.
Asetek wheelbases and pedals perform at their best when the rig underneath them is equally uncompromising. That means a frame with no meaningful flex under load, solid mounting surfaces and a geometry that keeps your body in the same position lap after lap. Simgasm builds cockpits specifically with this in mind.
The decision between the Sport and Pro platforms comes down to how much torque you are running today and how much headroom you want for tomorrow.
Sport is the right starting point for most Asetek users. It handles the torque range comfortably, supports front mounting out of the box and gives you the rigidity you need to actually feel what the wheelbase is telling you. If you are new to direct drive or stepping up from a belt-driven wheel, Sport gives you a stable, honest platform to develop your technique without chasing flex-related setup issues.
Pro makes sense if you are running higher torque figures, primarily drive open wheel cars where steering loads are genuinely demanding, or if you are building a rig you do not want to revisit for five or more years. The Pro platform supports more peripheral options and gives you more mounting flexibility as your setup evolves.
When in doubt, start with Sport. The most common regret in sim racing is buying more platform than you can use well right now. Sport sits at exactly the right point in that trade-off for the majority of serious Asetek users.
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